FLESHBOUND

UI Design

“FleshBound is a fast paced and blood pumping demon-slaying speed running action platformer with a unique “splatterpunk” aesthetic.” Built with a team at Futuregames consisting of 14 individuals.

Fleshbound won Best Design SGA 2024

Narrative

You play as Endo, a human incarcerated inside the fleshy walls of a living prison in hell, the Manifold. The sentence is harsh: be cocooned in place and slowly morph into a demon. One day a parasite attaches itself to Endo and begins communicating with him, offering a chance to escape his prison. Run!

Gameplay

Traverse unique and dangerous environments by utilizing abilities like dash, wall-run and grapple.  Explore the environment vertically through launchpads and see the world from a different perspective through the gravity inverters. Slay vile demons all along the way. 

Development & Contribution

This project was entirely made in Unreal Engine. I contributed to ideation, and my main responsibility on the project was the UI Design and UI Programming.

Itch.io Build

You can play the game by visiting the link below:
Fleshbound